﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;

namespace HyperPin_Database_Editor
{
    class FuturePinballDatabase : TableDatabase
    {
        public override void LoadDatabase(string hyperPinDirectory)
        {
            string vpDatabaseFileName = Path.Combine(hyperPinDirectory, "Databases", "Future Pinball", "Future Pinball.xml");
            base.LoadDatabase(vpDatabaseFileName);
        }

        public override void SaveDatabase()
        {
            base.SaveDatabase();
        }

        public override void SaveDatabase(string databaseFileName)
        {
            base.SaveDatabase(databaseFileName);
        }
    }
}
